The shader has options for transparency alpha clipping, vertex snapping, affine texture mapping, and fog using fixed-point math. Note: This is a work in progress so updates will be frequent, but every ...
High-speed, high-quality realistic renders, compatible with major CAD and 3D modeling software, works with ray tracing, intuitive user experience, fast learning curve, atmospheric rendering effects, ...
Abstract: In human pose estimation methods based on graph convolutional architectures, the human skeleton is usually modeled as an undirected graph whose nodes are body joints and edges are ...
Abstract: A dynamic multi-scale spatiotemporal graph recurrent neural network (DMST-GRNN) model has been introduced, which is leveraged to use human motion prediction on a 3D skeleton-based human ...
Hello! Welcome to my GMod Shader Guide! It consists of everything I have learned making GMod shaders over the past few years. I aim to teach anyone new with shaders, specifically shaders within ...
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